com.annahid.libs.artenus.physics
PhysicalBody.Behavior
The Behavior specifies how a physical body is simulated. The default is DYNAMIC.
public static final enum PhysicalBody.Behavior extends Enum<PhysicalBody.Behavior>
Enum Constant Summary
Enum Constant and Description |
---|
DYNAMIC Defines a dynamic body. |
KINEMATIC Defines a kinematic body. |
STATIC Defines a static body. |
Method Summary
Modifier and Type | Method and Description |
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public static PhysicalBody.Behavior | valueOf(String name) |
public static PhysicalBody.Behavior | values() |
Methods inherited from java.lang.Enum
clone
, compareTo
, equals
, finalize
, getDeclaringClass
, hashCode
, name
, ordinal
, toString
, valueOf
Methods inherited from java.lang.Object
clone
, equals
, finalize
, getClass
, hashCode
, notify
, notifyAll
, toString
, wait
, wait
, wait
Enum Constant Detail
DYNAMIC |
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public static final DYNAMIC Defines a dynamic body. Dynamic bodies are normally simulated. |
KINEMATIC |
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public static final KINEMATIC Defines a kinematic body. Kinematic bodies can be manually moved or
rotated. But they cannot be moved by collisions or external forces. |
STATIC |
---|
public static final STATIC Defines a static body. Static bodies do not move and are fixed at
their place. Collisions dot alter their positions. |