Artenus 2D Framework
Artenus Reference
com.annahid.libs.artenus.physics

PhysicalBody.Behavior

The Behavior specifies how a physical body is simulated. The default is DYNAMIC.
public static final enum PhysicalBody.Behavior
extends Enum<PhysicalBody.Behavior>

Enum Constant Summary

Enum Constant and Description
DYNAMIC
Defines a dynamic body.
KINEMATIC
Defines a kinematic body.
STATIC
Defines a static body.

Method Summary

Modifier and TypeMethod and Description
public static PhysicalBody.BehaviorvalueOf(String name)
public static PhysicalBody.Behaviorvalues()

Methods inherited from java.lang.Enum

clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf

Methods inherited from java.lang.Object

clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

Enum Constant Detail

DYNAMIC
public static final DYNAMIC
Defines a dynamic body. Dynamic bodies are normally simulated.
KINEMATIC
public static final KINEMATIC
Defines a kinematic body. Kinematic bodies can be manually moved or rotated. But they cannot be moved by collisions or external forces.
STATIC
public static final STATIC
Defines a static body. Static bodies do not move and are fixed at their place. Collisions dot alter their positions.

Method Detail

valueOf
public static PhysicalBody.Behavior valueOf(
    String name
)
values
public static PhysicalBody.Behavior values()