We had received various feature requests, and out of those we have came down to the exciting new feature in Hungry Slimes. It is called power-ups. Power-ups are different from achievement rewards, although they can also be regarded as power-ups. The difference is, While rewards are long-term and normally passive, power-ups are short-term. In fact they are only valid for the next move and then they fade.
How it works
In order to get a power-up, you should simply blast 3 or more slimes with one shot. Once you do this, a flag will appear at the top of the screen, showing which power-up is now granted to you. This is completely random. We have two different kinds of power-ups: active, and passive. Active power-ups need to be triggered. You know if a power-up is active, if you see a crosshair around your slime. In this case you should tap the screen to activate the power-up.
Passive power-ups in contrast will activate automatically. They either give you a time-limited advantage, or trigger by a specific event. They don’t need any user interaction, except if you want to make the triggering event happen. You can make the game a lot easier by timing the power-ups and using them properly.
List of Power-ups
There are currently three active power-ups in the game:
- Trigger: Using this, you can trigger your slime at any time. So, you don’t have to wait for the explosion time. The flag in the screenshot above depicts this power-up.
- Freeze: Using this, you can stop the slime from moving. Once activated, the slime will stick to its place until the explosion time arrives. This is useful if you don’t want to bother control the timing. The icon for this power-up looks like a snow-flake.
- Float: Once activated, the slime will start floating in the air, and will not be affected by gravity. If you use it wisely it can be a life saver.
Currently, there is only one passive power-up:
- Hit-explode: If you have this power-up, your slime will explode once it hits any other slime. This also makes the shot pretty easy, but it should be used wisely.
Power-ups do not fade unless they are used. So if you don’t feel the need to use one for the current shot, you can save it for the next shot.